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Final VR

By | January 29th, 2017|Blog|

So the final app is done. It looks fun, I like how the soap bubbles turned out. I'll upload the original unity project to blackboard.

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Monster Official Still

By | January 29th, 2017|Blog|

So this is the official still from the monster. The monster escaped the white cube room and entered the real world. The last thing I [...]

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Unity VR 6

By | January 29th, 2017|Blog|

Right now it's just optimising the character and light set up. I chose to use a basic environment. No colours, just with cubes and white [...]

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Unity VR 5

By | January 29th, 2017|Blog|

The problem for the animation were pretty easy, cause the animation was added when I exported everything. So by just adding an animation tag and [...]

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Unity VR 4

By | January 29th, 2017|Blog|

I set the monster to unity. It looks a bit scary though... Next step; find out why my animations don't work and why the bubbles [...]

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Character 7

By | January 29th, 2017|Blog|

I wanted the character to hold a bubble gun. Because vr is boring if nothing happens. Creating the texture for the bubble was pretty hard... [...]

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See the monster from all sides… or not

By | January 29th, 2017|Blog|

So i've been busy creating the VR app, there's just one problem right now. Most of the phones can't measure your movement. So it doens't [...]

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Unity VR 3

By | January 29th, 2017|Blog|

So I've tried many different things to make it work for android.. But I can't make it work :( When I build it it keeps [...]

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Unity vr 2

By | January 29th, 2017|Blog|

Yeaaaay it works! I've found an other basic scene and some better and more clear scripts. I changed them a bit so it would work. [...]

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Unity VR 1

By | January 29th, 2017|Blog|

So I tried to create an vr game from a simple game. But it didn't work... (ps. I downloaded the game so I could just [...]

Character 6

By | January 29th, 2017|Blog|

Work in progress. Still have to fix the helmet, but the little monster had a face!!

Character 5

By | January 29th, 2017|Blog|

Update!! I created the helmet. I duplicated the head, resized one of them. Selected both of them and used boolean to create the helmet.

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Character 4

By | January 29th, 2017|Blog|

Let's see.. So I stayed with the original character. I created the belt using a curve and stretched the cylinder around it. Using constrain - [...]

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Character 3

By | January 29th, 2017|Blog|

So I decided I didn't like the childish character and thought it was better to create a more realistic character... Never been so wrong in [...]

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Character 2

By | January 29th, 2017|Blog|

Just an update how the character is looking right now.

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Character 1

By | January 29th, 2017|Blog|

I've been busy building the character in maya. Got the advice to use a basic head shape and use sculpt to make it like a [...]

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Different ways of 360

By | January 23rd, 2017|Blog|

I did some research and there are a few ways to create an 360 video/app. Virtual reality This is an really good way to set [...]

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Final

By | November 7th, 2016|Blog|

This is the final video!!!! I'm really glad it turned out this way! It's been a hard and difficult road to finish this video, but [...]

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Second official render

By | November 6th, 2016|Blog|

Hello! Here is the first render with voice over, but no music. I saw that there are still some problems with the fluid simulation, so [...]

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First official render

By | November 6th, 2016|Blog|

This is the first official render, Im not sure about the textures... It looks kinda weird..I have to find a way to create better looking [...]

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Filling the earth with water

By | October 28th, 2016|Blog|

Hi there!!! I finally finished the render with filling the earth with water. It took 5 hours, but it's finally ready. It's looking good, I [...]

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Low Poly Earth

By | October 24th, 2016|Blog|

Hi guys! So I've tried to create a more realistic earth, it turned out pretty good. I still miss the trees and maybe some clouds, [...]

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Drop test 2

By | October 23rd, 2016|Blog|

The first video of the drop test! It's a good start, but I have to find a way to get a better texture.

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Drop test 1

By | October 23rd, 2016|Blog|

So I did a first test for the drop on the planet. It actually seems easier than it is! Using just a sphere, a plane [...]

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Test 4

By | October 23rd, 2016|Blog|

Test 4! I tried to render the video, but something went wrong.. I'll upload an proper render later on. But this is an good example [...]

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